This page will be devoted to commercial graphics. Over the next few weeks I will fill the page with both old graphics I've done for customers or publications, plus design some all new stuff. In the mean time you can check out my "Illustrations" page for some of my older work...

"Manifestation II" is a two page spread I'm developing for a video game. Over the next several weeks I will add the latest images so you can see just what goes into developing a two page advertisement.

Coming soon...
STAGE 1: I started by creating a neutral back ground that combined gothic images, basic circles, and a high-tech feel.
STAGE 2: Next came the assortment of screen shots. Actually, these are all 3D renders I've done over the years. I wanted the piece to be 100% mine.
STAGE THREE: Coming soon...
Left: This is a poster I "redid" for Bay Cities Auto Auction. The original poster had white 'boxes' around the manufacturer's marquees and was so badly pixelated you could hardly read them. I replaced the original Alcatraz picture with a picture that included the Golden Gate bridge (Bay cities logo incorporates the bridge).
Right: This is a poster of my own design. I used a 3D program to develop the logo and then "melted" the edge to get across the point that it was a "hot" sale every month.

Above: This is a "Skin" for the GameBoy Advanced video game that you hold in your hand. Right: This "Skin" is for the Play Station 2 (PS2) game console. Besides pieces for the box, there's also pieces for the controlers.

Above: This is a logo for an OLD gas station pump. A customer brought me an old, faded, torn up decal and asked me to restore it. This is the final result.

Above: This is an illustration I did for my 3D class, it's used to keep track of textures applied to a model of a maniquin. Left: A class hand-out I did for the "web design" class, it explains the importance of keeping good files.

Above: This is an illustration I did using a photo of a 1/12th scale model a friend built. Click on the photo to take you to a slide show of the step-by-step construction of this illustration.
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